1
AARDVARK AND 10TH
We do not court the whispers of the dead, Shas’riga.
Their words echoed in his skull, millenia after their voices had died away. He tried to push them aside as he made his way through the city streets. Travelling incognito was a strange gift for him; bedecked as he was in his voluminous robes, the balding priest’s tattooed skin alone should have been enough to attract unwanted attention.
Their song is not for the living.
And yet he drifted between the scant bodies of the pedestrian throng that seemed ever present in this benighted town; as unheeded and unseen as a gust of wind.
Aardvark and 10th now. Blocks away from his destination, his quarry, and the true test of his obfuscating protective measures.
To yield to the pleas of the dead and gone is to invite timeless mania into your mind. Turn from this path. Your parents are dead. Let them stay dead.
The old lecture, again, ringing loud in his ears. Distracting him.
This time would be different. This time was not the same. He had never believed that there was a life after death. The dead did not pass into eternity; they did not find peace in some mythic realm, to watch the living for all of time.
They died. They ceased.
The old argument played back and forth in his mind as he passed out of the rat’s maze of alleyways that was the city proper, and paused on the edge of a wooded clutch of bushes and trees that shielded his final destination from the casual observer.
Aardvark and First: D’dary Manor.
He cast a glance to either side of him. Not a soul in sight. Before him loomed the gates, closed tight against the outside world. He reached out a palm, eyes gently closed. There were of course the usual array of unseen defenses about the place; he had encountered their ilk before.
We do not court the whispers of the dead.
Let them stay dead.
The tattooed skin of his bald head glinted in the moonlight and he simply passed through the gates, not through shadow or teleportation, but simply stepping through them like they were not there. He paused again on the other side of the threshold, casting a wry glance to the gatehouse with its one lone light and its several guardians.
They stared at the gates. At him.
He raised an eyebrow, but his panic was quelled quickly; they did not look
at him, but
through him.
Good. The shroud had worked. All they saw was the creaking gate, inviolate and closed against the night.
What you seek is sacrilege.
“It can be done,” he said aloud as he ghosted his way down the beaten path, heading for the manor proper.
It can be done, but it must not be done.
His hand lighted on the grand building’s massive main doors; reality blinked, and he was thousands of years into the past.
“You speak irrelevancies, Enkil,” he argued. He looked down at his own hands. The tattooed runes were still present, though starker, newer. Yes, this was the past. A memory came to warn him from his path.
The whispers of the dead chiding him against listening to the whispers of the dead.
Hypocrisy.
He played out the old argument as though it were fresh and unwritten.
“I seek to undo that which should never have been done,” he argued. “My parents did not deserve to die. My father had much left to teach me. I am not ready to take his place.”
“Your father is dead! YOU are Shas’riga now!” Enkil’s voice was thunder. The voice of an Elder schooling a student…
No. More than that. A parent admonishing a child. And his next words were already embedded in the tattooed priest’s mind before they emerged from his superior’s mouth: “A child’s fear of the unknown is no just cause for meddling where even the wisest, most deluded of your forebears dared not tread!”
Enkil descended from the dais he had stood upon, his gold-edged robes the mirror of the tattooed priest’s own, though far more embellished with runic script, as befit his senior station. The tattooed priest felt the insipid cold of fear and guilt begin to creep up his spine. He had watched Enkil’s eyes become as stormy as his imperative words.
“I am Lors’riga,” Enkil admonished. “You are Shas’riga.” He sought to cow his younger colleague now with rank and formality. The Lors’riga, the Life Singer, had ever been senior to the Shas’riga - the Stone Singer - in the city’s ruling council.
The tattooed priest took a step back from the dais, even as Enkil commanded him. “Remember your place.”
Beneath you, the tattooed priest thought, despite himself. Watching his own thoughts through the lens of memory made the unvoiced thought even more spiteful and immature. He became aware now that he was watching his younger self; even here, in this recollection rendered hazy by time and nostalgic longing, Enkil’s face was severe and would brook no opposition.
“Do not meddle with those passed into memory. Allow them their peace.”
“I cannot,” said the tattooed priest. “For they were not allowed to die in peace. They should not be dead at all.”
Enkil’s voice grew weary, then. He rubbed his tired eyes with his thumb and forefinger, a gesture that humanized him too much; the white, poured-granite walls of the chamber in which the two priests stood darkened a note along with Enkil’s thoughts. “Then you walk this path alone,” he scowled. “And may your blood carry the punishment for it,” he added. “Atlantis will not condone your actions, and I will not bless them.”
“Blessings are irrelevant,” the tattooed priest found himself saying as he turned from Enkil’s dais and made his way from the room. “The dead do not speak, they do not watch, and they do not linger. They are useless in death, wrongfully slain. I will correct that.”
“Then you are a fool!” Enkil’s voice called after the tattooed priest, causing him to stop on the threshold of the large antechamber. The light that spilled into the wide dome intensified with the imperative of the Life Singer’s words.
The tattooed priest turned again, as Enkil’s haughty form glided toward him, away from the dais. The sonorous echo of his words followed him, only fading when the elder priest dropped his voice to a whisper.
“Your parents were unjustly slain,” he conceded. “We were fools, all of us, to stand against the Crimson Lord’s will, and your father knew that. He tried to direct all of Silvas’ hate onto himself, to spare you and your mother from his judgement.” His voice was conspiratorial now, barely a whisper. Enkil was fully aware of the dangers of speaking against Atlantis’ tyrannical, self-appointed “king”; the tattooed priest preferred a different word for their ruler.
Demon.
Hilarious choice of word, considering his oft-touted disbelief of an afterlife.
“This road will lead you only to more pain and more regrets,” Enkil warned. “Have I taught you nothing of what lies beyond the veil?”
“Nothing lies beyond the veil,” the tattooed priest quoted spitefully, “but the dead.”
“You have no idea how right, and how wrong, you are…”
The memory faded as the tattooed, bald priest’s hand lay on the elegantly-wrought metal handle of the door at Aardvark and First. But not before he heard Enkil utter his name.
“... Corvun.”
He hesitated. The memory was completely gone now, leaving him in solitude with only the whispering wind for company.
How long had he been seeing visions of his homeland like that? How long had Atlantis’ ghost been plaguing him? That was millenia ago, all of it. In a time not recognised by the laughably-named “modern” world.
Yet that memory in particular haunted him, as it had since he had first decided on his course of action, weeks before, prior to his feverish preparation and all the invasive, invisible investigation he had completed.
Perhaps it was the similarity of circumstance that brought that memory to the fore. Death had stolen his parents from him; Silvas and his barbaric minions had been only the tool. Death had stolen his father and all the knowledge that should have been passed down to him; Death had robbed this city of this life too.
It was different, he told himself. His parents were killed by an assassin’s hand, in an execution that made no sense and had even less consequence beyond rendering him an orphan. Silvas had remained King; Atlantis had remained underfoot; nothing had changed then.
Tonight’s quarry, though. Tonight’s quarry had been laid low by an altogether more insidious killer than even the most sadistic assassin: a killer that was not even sentient or aware of its lust for souls: disease. An unfair and unmotivated murderer, one that simply existed; without rhyme or reason.
It came, it gripped, it consumed. It stole her away. Claimed by death, and not a single soul - mortal or immortal - in this city had been able to do anything about it. Death once again claimed whoever it wanted, hoarding her away with its past prizes. With his parents.
Not this time. He would rectify that sin, this time.
Corvun reassured himself of the righteousness of his decision, dismissed the old dusty recollection with a weary sigh, and twisted the handle, entering the manor unannounced and still unseen.